Thursday, June 27, 2013

Campaigning in the Edge

This is my first post in a while because…. Well, I haven’t really done any gaming in what seems like forever. With Star Wars Edge of the Empire RPG on the horizon this will all change soon. In fact, the Core Book, the GM’s Pack, and Beginner game should all be on my doorstep sometime next week. I hope. I tell ya, I can’t wait! I’m as giddy as my 5 year old before his birthday party!

The plan is to start my campaign shortly after they finish up this current epic adventure, set in the universe of Marvel Super Heroes. Yes, the classic 80’s RPG. Sadly, I am not playing in that one, but the few sessions I’ve watched, it seems awesome!

In the meantime, I am slowly and carefully building my campaign. This campaign is to be a yearlong epic adventure mixed with intrigue, deception, bounty hunting and the shady underworld of a galaxy far far away. While I don’t want to give too many spoilers away, I do want to set the hook.

Tuesday, April 30, 2013

I've decided to change it all up again!

While this trek into game blogging started with a painting blog, I've changed my mind about it many many times. I've posted, changed the name and intent, posted again, changed again. Such is the problems of having A.D.D. I guess.

At the same time, I continue to game, even if I don't paint. And I always have this desire to blog. I am now changing things again to reflect my true journey into gaming... (hope it lasts)

So, here I go again...



... on my own!
Goin' down the only road I've ever known,
Like a drifter I was born to walk alone
An' I've made up my mind
I ain't wasting no more time...


Wednesday, March 28, 2012

Dystopian Wars Battle Report - Island Grab Pt 2

Turn 2

Prussians gain initiative this turn.

P1
Damaged Gunships press on and fire into the oncoming Assault Carrier. Side note: As the Prussian player, I forgot to assault the island.

E1 (no Pic)
Assault Carrier inched forward. Fired but didn't cause any damage.

Thursday, March 22, 2012

Dystopian Wars Battle Report - Island Grab


THE SCENARIO

This scenario is built around the idea that there is a fortified island that is vital to the advancement of both nations. The fleets must converge on the island, assault and dispatch the local forces, and then fend of the enemy assault force,

THE OBJECTIVE

The fortified island, located in the approximate center of the board.



THE FORCES

Prussians

1 x  Emperor Battleship (w/ 5 fighter CAP)
2 x Hussar Gunship
2 x Hussar Gunship
4 x Stolz Destroyers
2 x Pflicht Scout ship
1 x Gewitterwolke Airship (w/ 5 fighter CAP)
1 x Black Wolf

DEPLOYMENT

Arriving from the South.


Empire of the Blazing Sun

1 x Sokatsu Dreadnaught (w/ 2 Escorts)
1 x Kiyohime Assault Carrier (w/ 2 Escorts, 1 x Recon Plane, 3 x Torpedo Bombers)
3 x Tanuki Gunships
3 x Yurgi Destroyers
2 x Nakatsu Cruisers
3 x Fujin Corvettes
3 x FujinCorvettes

5 x Fighter Planes
5 x Fighter Planes

DEPLOYMENT

Arriving from the North

TURN 1

EotBS won the initiative.

E1
Sneaking around the Eastern island, a squadron of Corvettes move forward.


P1
Squadron of two Hussar Gunships push forward, still out of range.

E2
Destroyers inch forward in the center.

P2
Second group of Gunships ignite the Tesla Generators and press forward. They fire into the oncoming destroyers, sinking the middle one and causing 1HP damage to the next.


E3
Gunships inch forward and retaliate against the Prussian Gunships. Incendiary Rockets cause 2 hits and a Raging Fire Token.


P3
Destroyers head into the fray and fire guns into the oncoming Gunships. They inflict a Critical Hit to the middle one causing 2HP damage and knocking the Generators out.


E4
Cruisers inch forward.


P4
Battleship ignites the Tesla Generator but does not gain enough power to move very much. CAP follows.


E5
Recon plane scouts the western edge of the battle.


P5
The Black Wolf charges up the Echo Generator to create a ghost of its self. Both echoes move forward.


E6
Dreadnaught and Escorts move forward and unload on the Prussian Destroyers with one sinking.


P6
High in the clouds the Airship lumbar over the south-east island. Tesla coils ignite but fail to do any damage to the Blazing Sun Fleet. The airships CAP follows close beside.


E7
Torpedo Bombers speed forward.


P7
Scout ships follow the airships lead.


E8
Assault carrier and escorts creep around the island.


E9
Far west Corvettes move forward.


E10 and E11
Fighter planes soar over the north-east island.
End Phase
The EotBS Gunships repair the Generators but the Prussians fail to put out the Raging Fires. In fact, the inferno is too much for the crew to handle and it increases in size (rolled a 6 for repair and received another RF token)

Turn 2 coming soon...